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Guide To DragonSlayer
Description: Prove yourself a true hero. Kill the mighty dragon Elvarg of Crandor Island and earn the right to buy and wear the powerful rune plate mail body.
Difficulty Level: Hard
Items/Skills Needed To Start: 6 steel bars or 12 nails, three planks (found in wilderness, outside the Barbarian Outpost, or sold in Mort'ton General Store), 2000 gp (or an extra 10k for those that can't telegrab), an Unfired bowl, a Lobster pot, some Silk, hammer, a Wizard mind bomb, and items you think you need to kill Elvarg (the green dragon).
Starting Location: Champion's Guild
Reward: 2 Quest Points, Attack XP (18,650), Defence XP (18,650), Strength XP (18,650), completing the quest allows you to buy Rune platebody (84,500gp) AND wear Green Dragonleather body (10,400) from Oziach.
Instructions:
1. Talk to the Champion's Guild Master. Ask him about Rune plate armour and he'll tell you about Oziach. His house is near Edgeville.
2. Talk to Oziach. Ask him about Rune plate, where the Dragonfire Shield is, and the map pieces. He should give you a key to Melzar's Maze.
3. Go to the Oracle, located above the Dwarven Mines, with your Silk, Wizard's mind bomb, Unfired bowl, and Lobster pot. She'll tell you about a door in the mines. Go down there. The door is near the east part of the mine. When you go through the door (your Silk, Wizard's mind bomb, Unfired bowl, and Lobster pot should disappear), check the chest. You'll get a map piece.
4. Grab some food if you think you need it. Go to Melzar's Maze (it's south of the Crafting Guild). Use your Maze key on the door. Kill some giant rats until you get a Red key. Use it on the Northwest door. Go up the ladder.
5. Kill ghosts until you get an Orange key. Use it on the door SECOND FROM THE NORTH. A lot of people mess up here.
6. Kill skeletons until you get a Yellow key. Use it on the southwest door (the MOST southwest door, that is). Go down the ladders until you get to some zombies.
7. Kill zombies until you get a Blue key. Use it on the northwest door. Kill Melzar the Mad until you get a Magenta key. Go through the door.
8. Kill the Lesser Demon and he'll drop the final key, which is Green (thank you graystar!). Use it on the door. Check the chest and get the second map piece.
9. Drop by a bank and take out either A) A bow and arrows B) Some runes to mage Wormbrain to death or C) 10k. If you brought the 10k, you don't need runes for telegrab. If you plan to kill Wormbrain, you need to telegrab the map piece.
10. 10A. Mages/Archers need to just attack Wormbrain in the Port Sarim jail. When he's dead, use telekinetic grab on the map piece he drops. Use the map pieces on each other to form the complete map.
11. 10B. Pures/People unable to telegrab need to talk to Wormbrain. Ask him about the map piece. He'll eventually tell you he'll sell it to you for 10k. Talk to him again and pay him. He should give you the map piece. Use the map pieces on each other to form the complete map.
12. Go to Lumbridge and talk to the Duke in Lumbridge Castle. Ask him about a shield to protect you from a dragon. He'll give you the Dragonfire Shield. It's advised that you drop this one, get another one, and pick up the first one you dropped in case you die.
13. Pick up your 2000 coins, a hammer, three planks, 12 nails, and your map from a bank. Head back to Port Sarim. Go to the dock east of the food store. Talk to the guy on the dock named Klarense. Keep talking until you can offer to buy the ship. He'll tell you the price. Buy it. Now, go on board and go down a deck. Use a plank on the hole near you. Keep using planks until the hole is filled. Talk to your swabbie to go off the ship.
14. Now, go to Draynor. Talk to Ned and he'll offer to take you to Crandor. Give him your map and he'll tell you to meet him at the ship. This is the big fight you've been waiting for. Pick up potions, food, armor and weapons (magic equipment, or crossbow/darts) AND YOUR DRAGONFIRE SHIELD. Since a shield cannot be wielded while using a regular bow, this is NOT recommended (dragon fire frequently hits for 26 damage); a crossbow and bolts (or Members throwing weapon) that allows you to use a shield is one alternative for rangers, run into the ruins along the walls of her chamber, she will ignore you, and her fire cant reach you. This is good for rangers and mages.
15. Go to your ship (The Lady Lumbridge). Go down a deck and talk to Ned. Off to Crandor!
16. When you get to Crandor, your ship'll be banged up. Walk off the ship and go up the hill. Follow the path until you reach some King Scorpions. Evade them and walk north until you get to another up point. Go up past here, and dodge the Lesser Demon. Go down the cave opening.
17. Dodge the skeletons down here and walk further past the stronger skeletons. Go through the door. CAUTION I'd take your potions RIGHT NOW if you have any. If you forgot to bring your Dragonfire Shield, I'd suggest you go get it before even attempting to kill Elvarg.
18. This is it. Attack Elvarg (level 83). She hits quite hard for a level 83. When I fought her, she maxed out a 10. Eat when you need to, and make sure you don't die.
19. When you beat her, you'll be transported outside. Don't freak out if a skeleton gets you, just walk towards the lessers (south, I believe) and go through the "secret" wall. The command should be "Open". Your character will "memorize" the location for future use. Once you've done this you can either teleport to Lumbridge, or continue walking out of Karamja dungeon. Head east-southeast, and amid the skeletons you will see a dangling rope. Climb it to reach the outside world, where you will find yourself atop Karamja's volcano. You might need to sell some stuff at the general store for money to get off Karamja. *yay* You completed The Dragon Slayer! Go buy your Rune plate, you Champion you!
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Description: Sir Vyvin's squire is in trouble. He has accidentally lost Sir Vyvin's ceremonial sword. Help him find a replacement without Sir Vyvin finding out.
Difficulty Level: Medium
Items/Skills Needed To Start: Pickaxe, level 15 mining, Redberry pie (level 10 cooking to make), 2 iron bars (level 15 smithing to do yourself). Some running past Ice giants and Ice warriors is necessary for lower levels.
Starting Location: The courtyard of the White Knight's Castle
Reward: 1 quest point and Smithing Exp: 12,725p>
Instructions:
Talk to the squire about his mishap, he'll direct you to Reldo at the Varrock Castle Library (located on the ground floor in castle at the back). Reldo will give you the location of the last Incamdo Dwarf in Runescape. (If you accidently say you need a quest, you will start the Shield of Arrav quest, and until you find the book on one of the bookshelves, you will not be able to ask about the quest you really want to work on.)
Head southwest of Port Sarim to the cliff that Thurgo lives below. Give him your Redberry pie and he'll get talkative. He needs a picture so head back the White Knight's Castle. Talk to the squire to find out about the picture. Go up to the south side of the 3rd floor. Search the cupboard in his bedroom while Sir Vyvin is not in the room.
Go back to Thurgo, bring the Iron bars, pickaxe and your armour etc. if you want to save yourself a later trip. Talk to Thurgo and he'll say you need Blurite ore. Go into the cave to the east, on the hill above his house. Head deep until you come to the ice room, run past the ice warriors and giants to the back wall, mine some Blurite ore quickly and get out of there.
Take the 2 iron bars and Blurite ore to Thurgo and he'll make the sword. Take it back to the squire for your reward. I had trouble parting with my sword because it looked so cool.
here is how you can get yourself a Blurite sword AND finish the quest!
Start the quest normally, until Thurgo the Dwarf tells you to get the materials.
Instead of getting 1 Blurite ore and 2 Iron bars, get 2 Blurite ore and 4 Iron bars.
Tell Thurgo the Dwarf to smith the sword when you're done getting the ingredients.
HOWEVER, do NOT speak to him twice... yet.
After Thurgo gives you the sword, drop it and QUICKLY, before it disappears, talk to him again. He'll make you another sword.
Pick up your sword and go back to Sir Vyvin's squire. Once again, drop one of your Blurite swords and QUICKLY talk to the Squire to give him one sword and get your reward.
Pick up your sword, and enjoy!
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Description: The black knights are up to no good. You are hired by the white knights to spy on them and uncover their evil scheme.
Difficulty Level: Medium
Items/Skills Needed To Start: 12 quest points, Bronze medium helmet, Iron chainmail
Starting Location: Third floor of White Knights' Castle in Falador.
Reward: 2500 coins and 3 Quest Points.
Instructions:
Talk to Sir Amik Varze, he will tell you that the Black knights are planning to destroy the White knights. He will ask you to spy on them. Accept his challenge.
The next place you need to go is the Monastery. It is located east of Ice Mountain. When you reach there, go north and you will see some Cabbages. Pick one up.
Now it's time to start your mission. Go to the Black Knights Fortress which is located on the north side of Ice Mountain. If you have the Bronze medium helmet and the Iron chainmail right now, wear them. After donning them, open the sturdy door in the central part of the fortress, facing the south. Push the wall just behind the door and go up the ladder.
After you push the wall, climb the 2 ladders to get to the top floor. Climb down the ladder on your southeast side. Open the door on your east side. Open the other door and climb up the ladder. This room has two cannons and a Black knight. Climb down the ladder on your east side. You will be now in a room with a Zamorak altar. Open the door and a Black knight will attack you. Either kill him or ignore him, then keep going. Climb the ladder on your southwest. Now you will be in a small room
Now we will start spying. Click the option on Listen-at grill. The witch will say that the secret weapon is almost ready. She will need the last ingredient which is a Cabbage that grew in Draynor Manor. She will say that if the goblin fetches the wrong Cabbage, the secret weapon will be destroyed. That's your way to destroy the weapon!
Go back downstairs to the main floor and push the wall. Now it's time to open the door on your east. One of the guards will say that the Black knights are having an important meeting and they will kill everyone who gets in. Say that you are brave and go in. One of the Black knights will attack you. Either kill him or go up the ladder. Walk east and south and push the wall. You will see a hole. Remember the Cabbage you picked? Use that Cabbage on the hole. The Cabbage will fall into the cauldron and destroy the weapon. Now your job is done.
Go back and talk to Sir Amik Varze. He will reward you.
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Difficulty Level: Medium
Items/Skills Needed To Start: 25 regular bones, 1 coin.
Starting Location: The Gypsy in her tent on Varrock square
Reward: 3 quest points, you can keep Silverlight, which is useful for weakening any kind of demon.
Instructions:
Talk to the Gypsy in her tent and pay her a coin to reveal the future to you. She'll do her thing and tell you that Delrith has been released. She also says that you're the only one that can stop him. She goes on into some history of Delrith, then tells you to see Sir Prysin in Varrock castle. Make sure you ask what the magical incantation is. You don't need to write it down if you're using the guide (of course).
Sir Prysin is in the south west side of the castle. Ask him about Silverlight and find out he needs 3 keys to unlock the chest containing Silverlight. He'll tell you to talk to Captain Rovin on an upper floor of the castle.
Go upstairs and find Captain Rovin and talk until he gives you his key.
Sir Prysin dropped a key down the drain also (what a klutz), so head to the most northeast room and go upstairs, grab a bucket, go back downstairs and fill it from the sink.
Use the bucket of water with the drain then hurry down into the sewers through the manhole, go a little ways in and you should find the key in no time.
Collect 25 bones and head to the Wizard Tower south of Draynor Village. Talk to the Wizard Traiborn to get your 3rd key after some mumblings about dumb stuff.
Go back to Sir Prysin with all 3 keys and you get Silverlight from him at long last.
Head out the south gate of Varrock to the Dark wizards' stone circle. Wield Silverlight and charge at Delrith full force. Fight him until he has full red bar. They'll be a cool animation of him half sucked into the vortex from whence he came.
Choose "Carlem Aber Camerinthum Purchai Gabindo" to get the demon vanquished. If you choose the wrong one, you must fight Delrith again, and possibly repeat until you get the right one.
Once he's gone (Congratuations) you're done and you get the reward.
Click here to go back to the Quests Index Page
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